Danger Ranking

Welcome to the Danger Ranking section of the SHL. This section will explain the system set in place to divide individuals based on their approximate danger in combat. It is scaled from rank E, which has little to no combat ability, to rank S, the rare and powerful individuals that can level entire towns. This system, however, is not absolute, as the ranks are approximate. In addition, the ranks are not a perfect reflection of power, as it is possible for a rank B to defeat a rank A (which is higher), if the rank B specializes in something that counters the rank A's strength, for instance, a rank B that specializes in neutralizing magic, against a rank A who relies on magic.

(In the roleplay, this system is set in place to give some structure to combat situations. It helps to negate the situation where one individual can just say that they are the winner, with no real scale between the individuals. It is asked that a character is simply given the rank that best reflects their experience and history, such as a novice magic user being a rank C, and an adept being a rank B, etc. Individuals who are not staff members are allowed characters up to B rank, or an A rank through events. The only way to increase a character's rank above B is through events created by the staff. The exception to this rule is E rank characters, which may be upgraded to C ranks through normal RP.)

Rank E - Little or no combat skill

Rank C - Moderate combat skill

Rank B - Advanced combat skill

Rank A - Exceptional combat skill

Rank S - Limitless combat skill